<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>TalesQtEnhancementsEditor</class>
 <widget class="QWidget" name="TalesQtEnhancementsEditor">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>402</width>
    <height>504</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Form</string>
  </property>
  <layout class="QVBoxLayout" name="verticalLayout_15">
   <item>
    <spacer name="verticalSpacer_6">
     <property name="orientation">
      <enum>Qt::Vertical</enum>
     </property>
     <property name="sizeHint" stdset="0">
      <size>
       <width>20</width>
       <height>9</height>
      </size>
     </property>
    </spacer>
   </item>
   <item>
    <layout class="QHBoxLayout" name="horizontalLayout_3">
     <item>
      <spacer name="horizontalSpacer">
       <property name="orientation">
        <enum>Qt::Horizontal</enum>
       </property>
       <property name="sizeHint" stdset="0">
        <size>
         <width>40</width>
         <height>20</height>
        </size>
       </property>
      </spacer>
     </item>
     <item>
      <widget class="QWidget" name="widget" native="true">
       <layout class="QHBoxLayout" name="horizontalLayout_2">
        <item>
         <layout class="QHBoxLayout" name="horizontalLayout">
          <item>
           <layout class="QVBoxLayout" name="verticalLayout_7">
            <item>
             <layout class="QVBoxLayout" name="verticalLayout_4">
              <item>
               <widget class="QLabel" name="label_2">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Preferred" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="text">
                 <string>Inventory system</string>
                </property>
                <property name="alignment">
                 <set>Qt::AlignCenter</set>
                </property>
               </widget>
              </item>
              <item>
               <widget class="QFrame" name="frame_3">
                <property name="frameShape">
                 <enum>QFrame::StyledPanel</enum>
                </property>
                <property name="frameShadow">
                 <enum>QFrame::Raised</enum>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout_3">
                 <item>
                  <widget class="QRadioButton" name="inventoryHackOffBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the standard inventory system. Gives the player four item slots that can only be changed by going to Tails' House, or by picking up an item with a slot empty.&lt;/p&gt;&lt;p&gt;Note that due to a bug, picking up a Sea Fox item while a slot is empty causes it to erroneously appear in the regular inventory. If you use this setting, you must make sure that the player has to have at least four items total before they can access any Sea Fox items.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>None (4 manually
assigned slots)</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QRadioButton" name="inventoryHackFullBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the all-items and hotswap inventory system. Gives the player access to all the items in the inventory, and adds a &amp;quot;hotswap&amp;quot; system on the pause screen that allows items to be quickly switched.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>All items w/ hotswap</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QRadioButton" name="inventoryHackBasicBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the all-items inventory system. Gives the player access to all obtained items, which must be manually scrolled through.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>All items, no hotswap</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QRadioButton" name="inventoryHackHotswapOnlyBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Add the &amp;quot;hotswap&amp;quot; system for quick item access, while maintaining the original limitations of the item system (i.e. only four items at a time).&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>Standard w/ hotswap</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <spacer name="verticalSpacer_2">
                   <property name="orientation">
                    <enum>Qt::Vertical</enum>
                   </property>
                   <property name="sizeHint" stdset="0">
                    <size>
                     <width>20</width>
                     <height>0</height>
                    </size>
                   </property>
                  </spacer>
                 </item>
                </layout>
               </widget>
              </item>
             </layout>
            </item>
            <item>
             <layout class="QVBoxLayout" name="verticalLayout_5">
              <item>
               <widget class="QLabel" name="label_3">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Preferred" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="text">
                 <string>Flight system</string>
                </property>
                <property name="alignment">
                 <set>Qt::AlignCenter</set>
                </property>
               </widget>
              </item>
              <item>
               <widget class="QFrame" name="frame_4">
                <property name="frameShape">
                 <enum>QFrame::StyledPanel</enum>
                </property>
                <property name="frameShadow">
                 <enum>QFrame::Raised</enum>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout_6">
                 <item>
                  <widget class="QRadioButton" name="flightHackOffBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the regular flight system. Tails can fly for a certain amount of time determined by the number of Chaos Emeralds the player has obtained, but this limit can be circumvented by restarting flight in mid-air.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>None (limited flight,
infinite chaining allowed)</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QRadioButton" name="flightLimitedBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Disable &amp;quot;chaining&amp;quot; of multiple flights, preventing Tails from resuming flying in midair. This places an absolute upper limit on how high Tails can fly based on the number of Chaos Emeralds collected.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>Chaining disabled</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QRadioButton" name="flightDisabledBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Disable flight entirely.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>Flight disabled</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <spacer name="verticalSpacer_3">
                   <property name="orientation">
                    <enum>Qt::Vertical</enum>
                   </property>
                   <property name="sizeHint" stdset="0">
                    <size>
                     <width>20</width>
                     <height>0</height>
                    </size>
                   </property>
                  </spacer>
                 </item>
                </layout>
               </widget>
              </item>
             </layout>
            </item>
            <item>
             <spacer name="verticalSpacer_5">
              <property name="orientation">
               <enum>Qt::Vertical</enum>
              </property>
              <property name="sizeHint" stdset="0">
               <size>
                <width>20</width>
                <height>0</height>
               </size>
              </property>
             </spacer>
            </item>
           </layout>
          </item>
          <item>
           <layout class="QVBoxLayout" name="verticalLayout_8">
            <item>
             <layout class="QVBoxLayout" name="verticalLayout_12">
              <item>
               <widget class="QLabel" name="label_5">
                <property name="text">
                 <string>Save system</string>
                </property>
                <property name="alignment">
                 <set>Qt::AlignCenter</set>
                </property>
               </widget>
              </item>
              <item>
               <widget class="QFrame" name="frame_5">
                <property name="frameShape">
                 <enum>QFrame::StyledPanel</enum>
                </property>
                <property name="frameShadow">
                 <enum>QFrame::Raised</enum>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout_11">
                 <item>
                  <widget class="QRadioButton" name="saveHackOffBox">
                   <property name="text">
                    <string>Default (password)</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QRadioButton" name="autoSaveHackOnBox">
                   <property name="text">
                    <string>Auto save</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QRadioButton" name="manualSaveHackOnBox">
                   <property name="text">
                    <string>Manual save</string>
                   </property>
                  </widget>
                 </item>
                </layout>
               </widget>
              </item>
             </layout>
            </item>
            <item>
             <layout class="QVBoxLayout" name="verticalLayout_2">
              <item>
               <widget class="QLabel" name="label">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Preferred" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="text">
                 <string>Bug fixes</string>
                </property>
                <property name="alignment">
                 <set>Qt::AlignCenter</set>
                </property>
               </widget>
              </item>
              <item>
               <widget class="QFrame" name="frame">
                <property name="frameShape">
                 <enum>QFrame::StyledPanel</enum>
                </property>
                <property name="frameShadow">
                 <enum>QFrame::Raised</enum>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout">
                 <item>
                  <widget class="QCheckBox" name="maxHeightFixBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Fixes a bug where the game thinks the jump button is being pressed if the item button is held down, causing Tails to always jump to the maximum height no matter how briefly the jump button is pressed.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>Jump height when
Button 1 held fix</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QCheckBox" name="bombJumpFixBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Fixes a bug that causes one of Tails' graphics for throwing a bomb while jumping to display incorrectly in-game.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>Bomb while jumping
graphic fix</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QCheckBox" name="doubleJumpFixBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Fixes an obscure bug in the game where jumping, then falling for 256 frames while continuing to hold the jump button will cause Tails to do a second jump in mid-air. This is possible on Polly Mt. 1's boss.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>Double jump fix</string>
                   </property>
                  </widget>
                 </item>
                </layout>
               </widget>
              </item>
             </layout>
            </item>
            <item>
             <layout class="QVBoxLayout" name="verticalLayout_10">
              <item>
               <widget class="QLabel" name="label_4">
                <property name="text">
                 <string>Game over</string>
                </property>
                <property name="alignment">
                 <set>Qt::AlignCenter</set>
                </property>
               </widget>
              </item>
              <item>
               <widget class="QFrame" name="frame_2">
                <property name="frameShape">
                 <enum>QFrame::StyledPanel</enum>
                </property>
                <property name="frameShadow">
                 <enum>QFrame::Raised</enum>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout_9">
                 <item>
                  <widget class="QRadioButton" name="gameOverStandardBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Standard game over: when Tails dies, the Game Over screen displays and the game restarts.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>Standard</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <widget class="QRadioButton" name="gameOverNoneBox">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;No game overs. When Tails dies, he restarts the level with max health.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="text">
                    <string>No game over</string>
                   </property>
                  </widget>
                 </item>
                </layout>
               </widget>
              </item>
             </layout>
            </item>
            <item>
             <spacer name="verticalSpacer_4">
              <property name="orientation">
               <enum>Qt::Vertical</enum>
              </property>
              <property name="sizeHint" stdset="0">
               <size>
                <width>20</width>
                <height>40</height>
               </size>
              </property>
             </spacer>
            </item>
           </layout>
          </item>
         </layout>
        </item>
       </layout>
      </widget>
     </item>
     <item>
      <spacer name="horizontalSpacer_2">
       <property name="orientation">
        <enum>Qt::Horizontal</enum>
       </property>
       <property name="sizeHint" stdset="0">
        <size>
         <width>40</width>
         <height>20</height>
        </size>
       </property>
      </spacer>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QHBoxLayout" name="horizontalLayout_5">
     <item>
      <spacer name="horizontalSpacer_3">
       <property name="orientation">
        <enum>Qt::Horizontal</enum>
       </property>
       <property name="sizeHint" stdset="0">
        <size>
         <width>40</width>
         <height>20</height>
        </size>
       </property>
      </spacer>
     </item>
     <item>
      <widget class="QWidget" name="widget_2" native="true">
       <property name="sizePolicy">
        <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
         <horstretch>0</horstretch>
         <verstretch>0</verstretch>
        </sizepolicy>
       </property>
       <layout class="QVBoxLayout" name="verticalLayout_14">
        <item>
         <widget class="QCheckBox" name="startLevelEnabledBox">
          <property name="text">
           <string>Go to this level instead of the world map
when &quot;New Game&quot; is selected:</string>
          </property>
         </widget>
        </item>
        <item>
         <widget class="QWidget" name="widget_3" native="true">
          <layout class="QHBoxLayout" name="horizontalLayout_4">
           <item>
            <widget class="QLabel" name="label_6">
             <property name="sizePolicy">
              <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
               <horstretch>0</horstretch>
               <verstretch>0</verstretch>
              </sizepolicy>
             </property>
             <property name="text">
              <string>Area</string>
             </property>
            </widget>
           </item>
           <item>
            <widget class="QComboBox" name="startAreaBox"/>
           </item>
           <item>
            <widget class="QLabel" name="label_7">
             <property name="sizePolicy">
              <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
               <horstretch>0</horstretch>
               <verstretch>0</verstretch>
              </sizepolicy>
             </property>
             <property name="text">
              <string>Map</string>
             </property>
            </widget>
           </item>
           <item>
            <widget class="QComboBox" name="startMapBox"/>
           </item>
           <item>
            <widget class="QLabel" name="label_8">
             <property name="sizePolicy">
              <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
               <horstretch>0</horstretch>
               <verstretch>0</verstretch>
              </sizepolicy>
             </property>
             <property name="text">
              <string>Spawn</string>
             </property>
            </widget>
           </item>
           <item>
            <widget class="QComboBox" name="startSpawnBox"/>
           </item>
          </layout>
         </widget>
        </item>
       </layout>
      </widget>
     </item>
     <item>
      <spacer name="horizontalSpacer_4">
       <property name="orientation">
        <enum>Qt::Horizontal</enum>
       </property>
       <property name="sizeHint" stdset="0">
        <size>
         <width>40</width>
         <height>20</height>
        </size>
       </property>
      </spacer>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QHBoxLayout" name="horizontalLayout_9">
     <item>
      <spacer name="horizontalSpacer_5">
       <property name="orientation">
        <enum>Qt::Horizontal</enum>
       </property>
       <property name="sizeHint" stdset="0">
        <size>
         <width>40</width>
         <height>20</height>
        </size>
       </property>
      </spacer>
     </item>
     <item>
      <layout class="QVBoxLayout" name="verticalLayout_13">
       <item>
        <widget class="QCheckBox" name="startingItemEnabledBox">
         <property name="text">
          <string>Start new game with these items instead of the defaults:
(Don't use &quot;Null&quot; if using all items hack, and don't
change the &quot;Regular&quot; item if using passwords)</string>
         </property>
        </widget>
       </item>
       <item>
        <layout class="QHBoxLayout" name="horizontalLayout_8">
         <item>
          <layout class="QHBoxLayout" name="horizontalLayout_6">
           <item>
            <widget class="QLabel" name="label_9">
             <property name="sizePolicy">
              <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
               <horstretch>0</horstretch>
               <verstretch>0</verstretch>
              </sizepolicy>
             </property>
             <property name="text">
              <string>Regular</string>
             </property>
            </widget>
           </item>
           <item>
            <widget class="QComboBox" name="startingItemBox"/>
           </item>
          </layout>
         </item>
         <item>
          <layout class="QHBoxLayout" name="horizontalLayout_7">
           <item>
            <widget class="QLabel" name="label_10">
             <property name="sizePolicy">
              <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
               <horstretch>0</horstretch>
               <verstretch>0</verstretch>
              </sizepolicy>
             </property>
             <property name="text">
              <string>Sea Fox</string>
             </property>
            </widget>
           </item>
           <item>
            <widget class="QComboBox" name="startingItemSFBox"/>
           </item>
          </layout>
         </item>
        </layout>
       </item>
      </layout>
     </item>
     <item>
      <spacer name="horizontalSpacer_6">
       <property name="orientation">
        <enum>Qt::Horizontal</enum>
       </property>
       <property name="sizeHint" stdset="0">
        <size>
         <width>40</width>
         <height>20</height>
        </size>
       </property>
      </spacer>
     </item>
    </layout>
   </item>
   <item>
    <spacer name="verticalSpacer_7">
     <property name="orientation">
      <enum>Qt::Vertical</enum>
     </property>
     <property name="sizeHint" stdset="0">
      <size>
       <width>20</width>
       <height>10</height>
      </size>
     </property>
    </spacer>
   </item>
  </layout>
 </widget>
 <resources/>
 <connections/>
</ui>
